Today I gave a presentation on the Danish animation studio 'Sun Creature'. The studio developed from student films three animators produced in their university years back in 2008 and I came across the studios work by its sudden online popularity sponsored by their kickstarted campaign to fund more of their projects. Now Kenneth Ladenjare, Mikkel Mainz and Bo Julh lead sun creature as the three directors of the 'The Reward: Tales Of Alethrion'(The studios most popular and rewarding piece of animation). Since being introduced to the studio I've admired them greatly, not only because of their talents but their approach to animation; wanting nothing more than to continue creating (and to pay a few bills along the way). The studio only consists of 10 members, from concept artists to animators and musicians however they have posted on social media about interns working within their studio.
Sun creature seems to approach the production of their animations (partially the 'reward' series) with a heavy traditional arts influence, such as sketches, watercolour concepts and line tests. I'm leaning towards becoming some sort of character designer/concept artist/storyboard artist as a future and something I want to focus on so this studios seemingly constant output of sketches, character animation and development on their blogs really gives me faith about introducing myself into the industry as a professional. Although I'd love to work for Sun creature, I understand it's rather unrealistic - I would much rather work in a similar manner to how this studio seems to. I want to create, but not only to pay the bills but to have experiment with storytelling. My dream for the future isn't to fall into the seemingly typical role of an animator that animates only for adverts and such - but to be able to work on projects that challenge the creativity within the animation field as well as within it's industry.