I've never really 'animated on Photoshop' before, but after a friend of mine taught me how to I've animated the whole 30 seconds using the timetable, onion skinning and layer function in After Effects.
I found it a little too complected at first, having to have different layers for blush, color, out line and such. But after the first day of animating I got the hang of naming all my layers, organizing them more efficiently and could animate a lot LOT faster after that; all it took really was just time to get used to the routine of animating like this.
I was animating at 24 frames per second. Which is something I've never done before, doing so I misjudged how much time I'd have to work on the project. So I began to use layers to my advantage a lot more. For instance, I wouldn't 'animate' an arm frame per frame but rather rotate and position an arm with key frames on After Effects. This saved me a lot of time on most of the sequences I animated (all together I think there were 8 sequences/shots).
Frame from final animation |
Originally I was going to shade and highlight every frame with different layers, but I decided to only add some color to really bring the animation to life - so I gave the 'animated me' blush.
Frame from final animation |
I'll be honest, I wanted this animation to be silly. I wanted it to be fun and playfully - because I feel that's the sort of person I am as an animator, sure I've animated very serious topics in COP but I wanted to do something playful for this - for something that represents who I am as an animator.
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